With Imagine Learning for iPad, teachers and students now have a classroom tool that provides engaging, interactive content for teacher-guided lessons. The new interactive format is captivating students and putting the world of literacy right in their hands. We recently heard about Jayla, an enthusiastic Los Angeles fifth-grader. She wants to be a teacher when she grows up. And for her, Imagine Learning spells success.
As students use Imagine Learning and become more proficient in English, the language support gradually fades, preparing students for English-only environments.
Imagine Learning now offers first-language support in 15 languages: Spanish, Portuguese, French, Haitian Creole, Korean, Vietnamese, Mandarin, Japanese, Arabic, Russian, Marshallese, Tagalog, Cantonese, Hmong, and Somali.
Somali language support is just one of the many features included in the latest update, Imagine Learning version 13. Packed with new curriculum, iPad delivery, and the new Action Areas tool, version 13 provides language and literacy instruction better than ever.
Putting early literacy right at your students’ fingertips
Imagine Learning is placing early literacy into the hands of students with the all-new app, Imagine Learning for iPad. The new app from Imagine Learning features rich media content and rigorous activities that have been specifically designed to help emergent readers. Imagine Learning for iPad takes core literacy components of Imagine Learning that schools have already used successfully, and puts them into the new format teachers have been asking for. Read more »
Educational software company Imagine Learning now offers instruction for zombies, placing the company on the cutting edge of a brand new field: Deaducation
Until this point, the award-winning computer program had focused primarily on student populations such as early childhood, struggling readers, and English learners. But the company felt the time was right to offer language and literacy instruction for the undead.
“We really felt there was a need there that wasn’t being met,” said Ed Ryan, Director of Product Management. “Verbal communication in particular has always been a problem with that demographic.”
New activities include Marine Corpse, in which the user maneuvers a shark carcass through
an undersea vocabulary adventure. In Eat the Phoneme students munch their way through basic English sounds that appear in the shape of body parts.
The company acknowledges the difficulty in working with this particular student population.
“We know they like to eat brains,” said Clydie Wakefield, vice president of instructional design. “But can they use their brains to learn? That’s the challenge.”
Imagine Learning CEO Joe Swenson feels it’s important not to discriminate. “A lot of teachers have real fears about teaching this type of student. Zombies, I mean. And frankly, they should. They scare me to death. So this truly is an effective teaching model – it’s good for the students because they get individualized instruction from the computer. And it’s good for teachers because they don’t get eaten.”
Imagine Learning announced today that it has signed a multi-year partnership with Clever, which will allow districts to integrate its award-winning language and literacy software directly with their student information systems (SIS). Read more »